Students worked on the assignment.
I saw little evidence that students who missed the classes on JavaScript last week had adressed the gaps in their knowledge in the meantime.
Thursday, October 29, 2015
Wednesday, October 28, 2015
SOFT6008 Class 07.4
We looked at some more checksum calculations for user inout validation and I talked a bit about how one might code them.
When discussing the PPSN I drew students' attention to the relationship between the loop counter (n) and the multiplier.
The multiplier is 8-n
When discussing the henkilötunnus I wasn't clear on whether the start of the list of check letters was considered 0 or 1. It's 0. So 311280-999J is a valid henkilötunnus.
I have updated the slides so this is clearer.
When discussing the PPSN I drew students' attention to the relationship between the loop counter (n) and the multiplier.
n | multiplier |
---|---|
0 | 8 |
1 | 7 |
2 | 6 |
3 | 5 |
4 | 4 |
5 | 3 |
6 | 2 |
The multiplier is 8-n
When discussing the henkilötunnus I wasn't clear on whether the start of the list of check letters was considered 0 or 1. It's 0. So 311280-999J is a valid henkilötunnus.
I have updated the slides so this is clearer.
Tuesday, October 27, 2015
Thursday, October 22, 2015
SOFT6007 Class 06.2 & 06.3 & 06.4 N
I asked students to look at the spec for the assignment so that I could answer any questions they might have.
We looked at JavaScript and I talked students through the Coin Toss & Dice Game examples. I asked students to take a look at the code and made sure they understand it.
Students who understand the code should be able to extend it to make a slot machine.
Everybody left after two hours.
Slides: 2015-JS01b.pdf
We looked at JavaScript and I talked students through the Coin Toss & Dice Game examples. I asked students to take a look at the code and made sure they understand it.
Students who understand the code should be able to extend it to make a slot machine.
Everybody left after two hours.
Slides: 2015-JS01b.pdf
SOFT6007 Assignment Spec update
I emailed an update of the spec to all students. The updated spec does not require a JavaScript game to be included.
SOFT6007 Class 06.2 & 06.3 W
I asked students to look at the spec for the assignment so that I could answer any questions they might have.
We looked at JavaScript and I talked students through the Coin Toss & Dice Game examples. I asked students to take a look at the code and made sure they understand it.
Students who understand the code should be able to extend it to make a slot machine.
Slides: 2015-JS01b.pdf
We looked at JavaScript and I talked students through the Coin Toss & Dice Game examples. I asked students to take a look at the code and made sure they understand it.
Students who understand the code should be able to extend it to make a slot machine.
Slides: 2015-JS01b.pdf
Wednesday, October 21, 2015
SOFT6008 Class 06.4
We looked at different ways to code the Luhn algorithm.
We looked at EAN, ISBN, and PPSN algorithms
Audio: SOFT6008-06-4-20151021.mp3
We looked at EAN, ISBN, and PPSN algorithms
Audio: SOFT6008-06-4-20151021.mp3
SOFT6008 Assessment 1 Results
The results of assessment 1 are here sorted by the last 4 digits of your ID number.
I was disappointed by the results. A number of students have not yet mastered be very basics. These students need to go back to the very start of the course and work forwards from there.
I was disappointed by the results. A number of students have not yet mastered be very basics. These students need to go back to the very start of the course and work forwards from there.
SOFT6008 Class 06.2 & 06.3
Students worked on coding checksum validations. Most are still working on the credit card. We will look at that in the lecture today.
Monday, October 19, 2015
SOFT6008 Class 06.1 W
Students worked on coding the credit card checksum. Many students are weak programmers and are struggling with the logic.
SOFT6007 Class 06.1
We looked at how to do a three column layout in CSS.
It was very slow because the machine in the room was not cooperating. I will go over it again in the labs.
It was very slow because the machine in the room was not cooperating. I will go over it again in the labs.
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